IDEALITY PRESENTS / BANDIT TAILS PLAYTEST LIVE

ONE RACCOON. INFINITE TROUBLE.

BANDIT TAILS:SCRAP
STORM.

Professor Cog’s machines want your scrapyard. Keep moving, grab bigger guns, and give his robot army a proper welcome.

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FREE BROWSER PLAYTEST · CAMPAIGN / SURVIVAL · LOCAL CO-OP

Riff, the raccoon scrapper, ready for trouble
MOVE. AIM. SHOOT. SURVIVE.FIELD NOTES ↓
/ 001THE SCRAPYARD FILES

SMALL TRASH.
BIG FIGHTS.

A top-down action shooter in the Bandit Tails universe. Follow Riff and the crew through 30 solo Campaign missions in five chapters: defend your scrapyard, follow the stolen parts underground, shut down the neon network, break into Cog’s factory and stop Scrapstorm. Recover supplies, hack relays, destroy machines and escort cargo under grouped robot attacks. Reach the marked exit to finish each mission, or fight endless waves in Survival.

Collect weapons and glowing gear, throw grenades, and call Boom for a rocket strike. He runs in, clicks his remote, and leaves the machines a special delivery. How long can you keep Cog out?

Start with a pistol, dual pistols and a Scrap Rifle. The first ten Campaign victories unlock ten more weapons, from bouncing discs and piercing rail bolts to flame, plasma, homing rockets and returning saws. Browse all 13 guns in the Armory and choose your Campaign loadout. Missions 12, 14 and every second mission through 30 award ten permanent workshop upgrades: tighter shotgun patterns, longer lightning chains, smarter rockets and more. Earned upgrades apply in Campaign and Survival, including on existing completed saves. In Survival, earned weapons join the drop pool as later waves arrive; locked weapons show the mission you need to complete.

Each mission opens with a crew briefing and ends with a crew getaway: Boom brings the four-seat scrap buggy with Byte and Slick already aboard. Walk Riff to the passenger side, watch him climb in, and the whole crew drives out before the victory screen and next story beat. Chapter one adds physical cargo deliveries, a moving truck interception, crawler nests, timed demolition charges, a working scrap press, burning fuel and winch defense. Interact with E on keyboard or Cross / A on a gamepad. Five distinct chapter bosses feature destructible rocket pods, a rear drill radiator, orbiting shield drones, interruptible fire arms and a three-phase reactor. Each machine breaks apart in a staged destruction sequence and leaves a wreck. Professor Cog pilots his own machine in Chapter 3 and returns inside Scrapstorm for the finale. Existing Campaign victories and earned weapons stay saved in this browser.

Play solo with a keyboard and mouse or a controller. For Hot Seat co-op in Survival, connect two controllers for Riff + Slick, or three for Riff + Slick + Byte. Choose the matching 2-player or 3-player mode in the game menu. Each raccoon has their own health and gear; stay close to revive a downed partner. An illustrated showdown with Cog opens each new Survival run; skip it to jump straight into the storm. Solo, 2-player and 3-player personal bests save separately in this browser.

THE ENTIRE PLAN

WASD / ↑ ↓ ← →
Move
Mouse
Aim
Hold left click
Fire
SPACE
Throw a grenade
Q
Rocket strike (collect a charge)
ESC
Pause & settings

CONTROLLER PLAN

Left stick
Move
Right stick
Face / aim
R2 / RT
Fire
L2 / LT
Rocket strike
R1 / RB
Grenade
Options / Menu
Pause

Connect your controllers and press a button on each to let the browser detect them. Hot Seat needs two or three standard-mapped controllers, one for each player.

Five long looping scores vary the action, with a dedicated theme for boss encounters and smooth transitions. Music and sound effects have separate switches in the game menu and during play. Current mission radio notes are available on pause, leaving combat clear.

Scrapstorm gameplay: a raccoon battles robot swarms in the scrapyard
COG INDUSTRIAL / THE SCRAPYARD
THE MACHINES CAN WAIT.
YOUR NEXT RUN CAN’T.
Let’s make a mess